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Step 01 of 05: Vision & Motion. UI Scaling, Colorblind Filters, Screen Shake
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Quick-Start Accessibility Presets

Suffering from Configuration Fatigue? Select a baseline to calibrate in seconds, then fine-tune below.

👁️

Low Vision & Clarity

Vision Priority

Designed for players with low visual acuity, contrast sensitivity loss, or reading fatigue. Eliminates fine-print text, stabilizes camera movement, and provides high-opacity closed captions.

  • •1.50x (150%) UI scale multiplier
  • •Verdana high-legibility typography
  • •High-contrast subtitle backdrop (90% opacity, Large text)
🕹️

Motor Tremor & Fatigue Guard

Motor Priority

Calibrated for players with essential tremor, Parkinson's, RSI, muscular dystrophy, or limited grip strength. Replaces sustained button holds with toggles, absorbs unintentional rapid keystrokes, and automates button-mashing quick-time events.

  • •Toggle mode active (eliminates prolonged button pressure)
  • •450ms tremor debounce repeat filter
  • •QTE auto-complete (no button mashing)
🎧

Acoustic & Tinnitus Safe

Audio Priority

Built for individuals with hyperacusis, tinnitus, sensory processing sensitivity, or unilateral hearing loss. Low-pass filters pierce high-pitched ringing explosions, boosts actor voices, and ducks background music during critical speech.

  • •Tinnitus high-frequency cut (steep 1.8kHz low-pass filter)
  • •+8dB vocal presence EQ boost for clear dialogue
  • •65% background music ducking when speech is detected
🧠

Cognitive Focus & Gentle Pacing

Cognitive Priority

Designed for players navigating ADHD, traumatic brain injury (TBI), memory fatigue, or processing overload. Converts dense paragraphs into actionable bullet points, eliminates stressful countdown timers, and completely locks camera shake.

  • •Actionable bullet-point reading level (bypasses wall of text)
  • •Time limits disabled (infinite reaction & puzzle solving time)
  • •Camera shake reduced to 0.0 (static, motion-sickness safe)
🌐

Universal Accommodations

All-in-One

A balanced comprehensive baseline that elevates comfort across all sensory and motor domains without drastically altering vanilla game mechanics.

  • •1.25x UI scaling + large subtitles with 80% background
  • •Toggle instead of hold + 200ms input debounce filter
  • •Dialogue boost (+8dB) + 40% music ducking
Current Baseline:My Accessibility Profile
📂

Import Existing .anyuser Profile

Instant Sync

Drag and drop your .anyuser JSON artifact here or choose a file from your device.

Calibration Workflow

Universal Accessibility Wizard

v1.0 Standard
01

Vision & Motion

Step 1 of 5

UI Scaling, Colorblind Filters, Screen Shake

Active Profile: My Accessibility Profile

UI Scaling Multiplier

Scales buttons, text, HUD components, and interfaces (0.5x – 3.0x).

1.00x (100%)
0.5x (Compact)1.0x (Standard)2.0x (Large)3.0x (Maximum)
Quick Presets:

High-Contrast Mode Override

Enforces solid dark surfaces and high-luminance borders.

Live Application / Game HUD Preview
Scale: 1.00x
LV9
Commander Shepard
Sanctuary Outpost • Sector 4
HP840 / 1000
SHIELD520 / 600
🔫Legendary
Plasma Rifle
Energy Weapon
🧪Consumable
Medi-Gel Pack
Heals 350 HP
🛡️Rare
Cryo Shield
Armor +45
✨ Preview dynamically responds to UI Scale, Fonts & Colorblind filtersTouch Target Standard: ≥ 48px